
If this fails, the remaining gems on the helm overload and detonate, inflicting on the wearer whatever accumulated effects the gems normally have. late again OOPS day 13- roof inktober2021 inktober inktoberday13 inktoberoof. magical fire, another saving throw for the helmet must be attempted, without magical additions. just a dwarf and his helm this is the helm of brilliance, an item in. If a creature wearing the helm is attacked by magical fire and fails to save vs. Removing a jewel destroys it - they may not be recharged. Once all of its jewels have lost their magic, the helm loses all of its powers, and the gems turn to worthless powder. The wearer is protected as if a double-strength fire resistance ring were worn, but this protection cannot be augmented by further magical means.This is in addition to any other special properties it may have. The wearer may command any sword he or she wields to become a sword of flame.

The light causes pain and d6 points of damage to all such creatures except skeletons and zombies. When all the gems are removed or destroyed, the helm loses its magic. Any gem pried from the helm crumbles to dust. It glows with a bluish light when undead are within 30 feet. 5e SRD:Helm of Brilliance This material is published under the OGL Wondrous item, very rare (requires attunement) This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals.Legendary Sets Julius Onah To Helm Brilliance. Until all of its jewels are magically expended, a helm of brilliance also has the following magical properties when activated: Julius Onah (born February 10, 1983) is a Nigerian-American filmmaker and occasional actor. The level of the spell is doubled to obtain the level of the spell with respect to range, duration, and other considerations. The jewels' functions are:Įach gem can perform its ability just once, but the helm may be used once per round. When struck by bright light, the helm scintillates and sends forth reflective rays in all directions from the gem-tipped spikes of its crown. The wearer may command any weapon he wields to become a flaming weapon. This light causes 1d6 points of damage per round to all such creatures within that range. This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10. It emanates a bluish light when undead are within 30 feet. Wondrous item, very rare (requires attunement). It is made of brilliant silver and polished steel, and set with 10 diamonds, 20 rubies, 30 fire opals, and 40 opals - each stone is of large size and each is magical. Until all its jewels are depleted, a helm of brilliance also has the following magical properties when activated. When so empowered, the true nature of the helm is visible to all. Wondrous item, very rare (requires attunement) This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals.

When worn, it functions only upon utterance of a special command word. When discovered, a helm of brilliance appears to be nothing more than an ordinary piece of armor for head protection - a helmet, basinet, sallet, of iron or steel. The Helm of Brilliance states As long as the helm as at least one fire opal you can as an action utter a command word and any weapon in your hand becomes engulfed in flames that are harmless to you and the weapon and deal an extra 1d6 fire damage on a hit.
